NEON725
Junior Member
Swarm Engine still unfinished.[M:0]
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Post by NEON725 on Oct 26, 2007 9:23:44 GMT -5
Perhaps a powerful necromancer is laying siege to the castle. Complete with hot princesses to rescue. O.O J/K, But the plot thing shouldn't be too hard to make.
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Apoc
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Post by Apoc on Oct 29, 2007 20:59:13 GMT -5
I really think the plot shouldn't take a whole lot of manipulation over other threads. Not every thread will need to be related to the plot. The best idea would be something that can cause effect on the people in different castes differently, and for each have it get increasingly greater until it reaches the climax. Neon's actually on the right track with the necromancer, but that would be the climax of it, a single thread with almost all the members that further changes the history of the site. I'll simply further his idea even though it'll sound kinda cliche, we don't have to use it though.
Let's say a group of magicians that are in a higher learning level of the art of magic are slowly being segregated and finally split, with a group being banished for their want to do with evil magic. The magicians leave and begin building something for themselves. Using their magic skills they construct perhaps starting with a small village, but advancing into something larger. The city is rooted though on its hate for our own kingdom. The climax could be indeed the most powerful of those necromancers taking up forces with the arm's of the dead and his fellow magicians and laying seige on castle while havoc is released in the city.
The plot would obviously have started a long time ago, and their city could be currently reaching its prime and over the next month or two be readying its attack. Another area for RPing could be added for the city and its geography and cartography encompassing it.
Just kinda an example.
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NEON725
Junior Member
Swarm Engine still unfinished.[M:0]
Posts: 90
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Post by NEON725 on Oct 30, 2007 14:15:37 GMT -5
OOC: I think it would be best if, in order to tie the characters into the thread, that we should put the characters into the history. Here's my example.
****************************************** A long time ago, when the village was young, it was led by a wise and well balanced council. It composed of twelve members, each in one of three groups.
The elves represented speed and agility, and being naturally attuned to nature, helped with most of the farming. They were also responsible for making the town's ingenious defense system, which composed of living trees surrounding the town in a lush forest. They were a calm and peaceful people, so they were the ones mainly in charge. Most of them dealt with the political aspect of the town, while others were simply artists, and constructed beautiful buildings.
The next group was composed of humans. They represented strength, and a willingness to work hard whether rain, sleet, or snow. Humans were the most popular race, and therefore they were responsible for everything from farming to the local marketplace. Effectively the "middle-class" citizens.
The last of the triad was perhaps the most untrustworthy, or if they were, they still weren't trusted. Composed of who knows what race, they represented what they thought was the most important part of any being- intelligence. They handled the shady business of the kingdom, mostly dealing with low-lifes such as drug dealers. They were given amnesty from the conventional law, in return for taking such acts only against other criminals. This law enforcement system has worked like a charm, but how could one trust someone who broke the law for a living?
***
"Presiding, Evelyn of Rowe." said the announcer, and watched with satisfaction as she entered the great hall. "Then comes Arien," Another pause. "Amea Ryan, and Kiara Boulivierre." He checked to make sure everyone was in the room.
"Of the humans, Shadow Hunter, Leo Peterson, Syvanne, and Venn Weaver." He paused again as four more entered the room.
"Finally, the Executioners. The Man in Black, Ajat Morrow, Ghost Shift, and Shadow fox." One final pause as he counted twelve members, then he continued. "First order of business, the rain is making flood along the edge of town, and farmers are complaining about the ruined crops."
"We could plant more trees to use the water." Suggested one of the elves, but Ghost Shift interrupted.
"Screw those little farmers, we have bigger things to worry about." he told them rather rudely.
Syvanne tried to explain that the little things eventually all added up to something of worth, as the Man in black suggested that focusing on larger things at once would go faster. A quarrel broke out between them both, and the announcer had to intervene.
"Both of you stop it. You represent the greatest city on the face of the earth." he told them, and he could have swore Shift flinched. Suddenly, Ajat exclaimed "You're just jealous!" This was simply insanity of course, but they were all enraged past the point of understanding. Leo drew his staff and yelled "Die Voidwalker!" as he obliterated part of the table where Shift was sitting. He had moved out of the way of course, but caught The Man in Black in the edge of the blast wave. "You'll pay for that." he mumbled and drew his rapier. One thing led to another, and the four wizards got backed into a corner by the others. Shadow Fox and the Man in Black slunk ed off, Ajat disappeared in a cloud of smoke, and Shift teleported away from under his cloak, letting it drop to the ground.
All four of them cursed this day, and to much affect. Suddenly there was... distrust. The curse had been filled with so much emotion, that the groups could no longer feel safe in the others hands. Slowly, the tension built, until yet another fight ensued.
More like a riot actually, the humans of the town had all gotten together to run the elves out. There was fire everywhere, and out of spite the elves poisoned the trees, creating a wasteland for miles around the town.
***
Nowadays, only the humans are welcome. Magic is looked down upon, and black magic illegal. Elves are spat on, and can hardly enter the marketplace without someone throwing a tomato at them. Yet strangely, the criminal justice system is still in place. The civilians are completely safe, as the criminals are busy fighting each other, but if you turned to a life of crime you only drew attention to yourself.
It has been ten years since that original fight, and something has gone wrong. The balance was shifted when the criminals were rallied together by a vampire under the alias "Blackstreak". Calling this new group "The Rogue Number", he has freed the Executioners from the ethereal prison erected by the council long ago. Now free at last, the Rogue Number intends to take back the town by force.
The other eight council members are out there somewhere. If they don't rally together once again, the town will be lost forever to the darkness.
****************************
Okay, so that's just a rough draft. I'm fairly confident the owners of those characters will want to roleplay them differently than the way I portrayed them, and I probably mixed up who got to go in which part of the triad.
On the other hand, I thought that by placing this event in their history, it would be easier to rally the characters into one plot.
I say plot instead of thread for the fact that we'll never fit all twelve characters into one thread. Half of us would post often and the other half would post once a week. I figure we could break them up into smaller threads, like some characters defending the siege, while another thread goes off to find the long lost elves perhaps. It will need to be worked out, but definitely possible.
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Post by Gareth D'Ovaine on Oct 30, 2007 19:54:16 GMT -5
I don't know if my two cents is worth anything here, but you should read the post by "Chris". Your idea is good, but I for one don't like the idea of somewhat being controlled in terms of what I have to do. Cause if you write a plot only involving characters that are here now, what about the rest of everyone else that comes later?
I think you should state a back-story, state factions (of sorts) and let people continue on from the events that happened in the back-stories (with none of the current characters listed in the past).. in my opinion, it allows for more creativity.
Just an idea.
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Post by Gareth D'Ovaine on Oct 30, 2007 19:56:26 GMT -5
and.. I think planning too far ahead, or too much, ruins the point of this being an RP. The wonderful part of RPs is that people work from eachother and you don't know what's going to happen next. That's why being a great writer and having a creative mind is what makes these things so amazing.. otherwise it's more like we're just filling in the gaps of someone else's creation.
Sorry if I've offended anyone, just wanted to get those things out there.
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Taj
New Member
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Post by Taj on Oct 31, 2007 1:11:02 GMT -5
I agree with Gareth, I feel there should be no plot, just as there is no real plot in life.. you play it as it comes.. Although seeing as though some of you wish to have a plot im sure there is a way you can work it so that the members who want to be part in a 'plot' they can while it won't majourly affect members who don't wish to have a part in it..
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Apoc
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Post by Apoc on Oct 31, 2007 8:31:41 GMT -5
Well the classical way for us to do this is for the staff to decide the plot and have their characters take the burden of being canon to the plot. As it moves along, they reveal it. Even if we don't know exactly where the plot is going to go yet, I think its still a good idea to have something affecting the land. It makes for more conversation at the very least in an RP post.
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Post by Gareth D'Ovaine on Oct 31, 2007 8:37:04 GMT -5
Agreed. But at the same time, I don't like the idea of someone else writing a story for me. Just because they're "staff" (not to demean anyone), doesn't mean they should be able to have the power to tell me what character to be, or what my part is -- I like to decide those things on my own. I think having everyone write their own story as it goes (with a background story in place to keep from confusion) makes things a lot more interesting.
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NEON725
Junior Member
Swarm Engine still unfinished.[M:0]
Posts: 90
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Post by NEON725 on Oct 31, 2007 11:15:55 GMT -5
No one's telling you to do that. We're suggesting that we create the beginning and end of the plot, then letting them figure out the stuff in between. The staff would control the situation, not the characters themselves. They can use events around the characters to usher them in the right diretion without controlling your characters, leaving room for a lot of creativity while still unifying the characters into one plot.
Oh, and no one's forcing you to do this. You sounded like you had no choice.
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Post by Gareth D'Ovaine on Oct 31, 2007 17:01:29 GMT -5
I see.. thanks for clearing that up. Idk, it just sounds weird/wrong to me.. perhaps I'm just too used to the way I've always RPed elsewhere. So there would be characters (and Staff wouldn't be characters?) and they would be told the beginning, RP from there, while the Staff (somewhat like narrators) bring along "events" to eventually lead the characters toward the end of the plot?
And sorry, I wasn't trying to make it sound like I was being forced, I was only implying that I didn't want it to come to that.
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Apoc
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Post by Apoc on Oct 31, 2007 17:40:30 GMT -5
No, the staff's characters would have significance to the plot. For example, the Elves lead an uprising. Amaria's elf would be the leader of them. No one is being forced to join the uprising or to fight it, unless your character is a soldier, and some other staff would lead the humans or whoever was opposing the elves. This would be an extreme situation, for a while though coming to this place in the plot it could be a continueing rift between humans and elves as they argue for rights, as the culture became segregated everyone is affected, but no one is forced to do anything.
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Post by Gareth D'Ovaine on Oct 31, 2007 21:28:05 GMT -5
Okay, gotcha. Well, I suppose I can try it out and see how it goes... I guess I just had a misunderstanding.
So is there like a back-story in place that the plot is going to be based off? I don't want to be a staff member, but if you need any help with writing a plot or backstory, I'm one more creative mind interested in helping :-).
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Taj
New Member
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Post by Taj on Nov 1, 2007 2:41:37 GMT -5
How about some thought gets put into it and using your method of the moderators creating a start and end to a plot there are mutiple ends to the plot say some characters will want different things to other characters.. a mutiple ending gives us the freedom of RPing certain events and the outcome of our RP shapes the future..
Thats an idea anyway..?
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NEON725
Junior Member
Swarm Engine still unfinished.[M:0]
Posts: 90
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Post by NEON725 on Nov 1, 2007 14:21:22 GMT -5
Taj, copy and paste from this code box into your signature.
[url=http://yoursecondlife.proboards29.com/index.cgi?board=beginhere&action=display&thread=1193642903&page=1#1193642903]Character Profile[/url]
I kinda like the idea of alternate endings. It makes it more of a challenge to finish the plot successfully. On the other hand, I see the merit behind the people not wanting to participate. I just like the idea of having an "organized" roleplay compared to just making stuff up as you see fit. It depends on the way you want to RP.
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Apoc
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Post by Apoc on Nov 1, 2007 20:01:14 GMT -5
Normally, a plot ends on the character's actions. Helping certain people helps others to prevail. Only in smaller plots that do not involve all the characters to some extent can a specific ending be chosen. Besides, forced endings tend to strangle creativity.
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